{
  "entity_id": "B-000621",
  "folder": "Classification-Board",
  "name": "Classification Board",
  "type": "Statutory Body",
  "jurisdiction": "Commonwealth",
  "portfolio": "Infrastructure, Transport, Regional Development, \r\nCommunications, Sport and the Arts",
  "website": "http://www.classification.gov.au/Pages/Home.aspx",
  "data_status": "inherited",
  "completeness": {
    "has_strategy_brief": true,
    "has_strategy_structured": true,
    "has_vision": true,
    "has_kpi_targets": true,
    "has_kpi_results": true,
    "has_strategy_overview": true,
    "has_legislation_text": true,
    "has_legislation_structured": false,
    "has_global_initiatives_text": false,
    "has_global_initiatives_structured": false,
    "n_global_initiatives": 0,
    "has_ideas": true,
    "has_artifacts": true,
    "n_ideas": 12,
    "n_legislation": 0,
    "n_artifacts": 10,
    "n_kpi_targets": 1,
    "n_kpi_results": 1,
    "n_outcomes": 1,
    "verified_own_data": false,
    "vision_shared_with_n_others": 1
  },
  "strategy_profile": {
    "status": "needs_review",
    "confidence": "low",
    "summary": "Australia’s classification system is about empowering individuals and families to make informed decisions about what entertainment is right for them. [AR p.15]",
    "official_site_url": "http://www.classification.gov.au/Pages/Home.aspx",
    "source_documents": [
      {
        "type": "annual_report",
        "title": "Classification Board and Review Board Annual Report 2024–25 PDF, 3.09MB",
        "url": "https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2024-25.pdf",
        "period": "2024-25",
        "confidence": "high"
      },
      {
        "type": "annual_report",
        "title": "Classification Board and Review Board Annual Report 2023–24 PDF, 3.37MB",
        "url": "https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2023-24.pdf",
        "period": "2023-24",
        "confidence": "high"
      },
      {
        "type": "annual_report",
        "title": "Classification Board and Review Board Annual Report 2022–23 PDF, 2.68MB",
        "url": "https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2022%E2%80%9323--january2024.pdf",
        "period": "2022-23",
        "confidence": "high"
      },
      {
        "type": "annual_report",
        "title": "Classification Board and Classification Review Board Annual Reports 2021–22 PDF, 2.08MB",
        "url": "https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2022.pdf",
        "period": "2021-22",
        "confidence": "high"
      },
      {
        "type": "annual_report",
        "title": "Classification Board and Classification Review Board Annual Reports 2020–21 PDF, 7.44MB",
        "url": "https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2021.pdf",
        "period": "2020-21",
        "confidence": "high"
      }
    ],
    "purpose": {
      "text": "Australia’s classification system is about empowering individuals and families to make informed decisions about what entertainment is right for them. [AR p.15]",
      "source_url": "",
      "source_page": null,
      "source_deep_url": ""
    },
    "vision": {
      "text": "The Classification Board’s vision centres around supporting a modernised classification scheme and adapting the standards we use to ensure we keep pace with a rapidly changing media landscape. [AR p.18]",
      "source_url": "",
      "source_page": null,
      "source_deep_url": ""
    },
    "strategic_priorities": [
      {
        "title": "Industry self-classification",
        "description": "Industry self-classification",
        "source_url": "",
        "source_page": 16,
        "source_deep_url": ""
      },
      {
        "title": "Gambling-like content in video games",
        "description": "Gambling-like content in video games",
        "source_url": "",
        "source_page": 17,
        "source_deep_url": ""
      }
    ],
    "values": [
      {
        "name": "empowering individuals and families",
        "description": "",
        "source_url": "",
        "source_page": null
      },
      {
        "name": "protecting minors",
        "description": "",
        "source_url": "",
        "source_page": null
      },
      {
        "name": "protecting the community",
        "description": "",
        "source_url": "",
        "source_page": null
      },
      {
        "name": "responding to community concerns",
        "description": "",
        "source_url": "",
        "source_page": null
      }
    ],
    "outcomes": [
      {
        "name": "Outcome 1: Classification decisions",
        "description": "The Board makes classification decisions about films, computer games and certain publications in accordance with the Code and the Guidelines.",
        "activities": [
          "Viewing submitted film content, plays and computer game content and reading publication content.",
          "Making classification decisions based on the Code and Guidelines."
        ],
        "source_url": "",
        "source_page": 27,
        "source_deep_url": ""
      }
    ],
    "performance_measures": [
      {
        "code": "CCE01",
        "measure": "Advertising assessments for films and games",
        "target": "Stability or improvement",
        "latest_result": "Not achieved",
        "status": "Not achieved",
        "target_source_url": "",
        "target_source_page": null,
        "result_source_url": "https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2024-25.pdf",
        "result_source_page": null
      }
    ],
    "document_alignment_terms": {
      "must_support": [
        "Australia’s classification system is about empowering individuals and families to make informed decisions about what entertainment is right for them. [AR p.15]",
        "The Classification Board’s vision centres around supporting a modernised classification scheme and adapting the standards we use to ensure we keep pace with a rapidly changing medi",
        "Industry self-classification",
        "Gambling-like content in video games"
      ],
      "watch_terms": [
        "Advertising assessments for films and games"
      ],
      "avoid_claiming_without_evidence": []
    },
    "review_note": "This entity appears to share a parent or related entity's strategy text; verify its own strategy before publishing."
  },
  "global_initiatives": null,
  "strategy": {
    "reporting_period": "2024-25",
    "corporate_plan_period": "2025-26",
    "vision": "The Classification Board’s vision centres around supporting a modernised classification scheme and adapting the standards we use to ensure we keep pace with a rapidly changing media landscape. [AR p.18]",
    "vision_source_page": null,
    "purposes": "Australia’s classification system is about empowering individuals and families to make informed decisions about what entertainment is right for them. [AR p.15]",
    "purposes_source_page": null,
    "how_we_deliver": "The Board works to uphold several core principles: enabling adults to choose what material they want to consume; giving families information to help protect minors from material likely to harm or disturb them; protecting the community from potentially offensive unsolicited material; responding to community concerns about depictions that condone or incite violence, particularly sexual violence, and the portrayal of persons in a demeaning manner. [AR p.15]",
    "how_we_deliver_source_page": null,
    "government_priorities": [
      {
        "text": "Industry self-classification",
        "source_page": 16
      },
      {
        "text": "Gambling-like content in video games",
        "source_page": 17
      }
    ],
    "outcomes": [
      {
        "name": "Outcome 1: Classification decisions",
        "description": "The Board makes classification decisions about films, computer games and certain publications in accordance with the Code and the Guidelines.",
        "key_activities": [
          "Viewing submitted film content, plays and computer game content and reading publication content.",
          "Making classification decisions based on the Code and Guidelines."
        ],
        "source_page": 27
      }
    ],
    "values": [
      "empowering individuals and families",
      "protecting minors",
      "protecting the community",
      "responding to community concerns"
    ],
    "values_framework_name": null,
    "kpi_targets_2025_26": [
      {
        "code": "CCE01",
        "measure": "Advertising assessments for films and games",
        "target": "Stability or improvement",
        "source_page": null
      }
    ],
    "kpi_results_2024_25": [
      {
        "code": "CCE01",
        "measure": "Advertising assessments for films and games",
        "result": "Not achieved",
        "status": "Not achieved",
        "source_page": null
      }
    ],
    "_source_urls": {
      "annual_report_url": "https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2024-25.pdf",
      "corporate_plan_url": ""
    }
  },
  "ideas": [
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Risk & Assurance",
      "scale": "small",
      "title": "Recommendation tracker for audits, reviews, and inquiries",
      "idea": "Publish a single internal tracker for audit/review recommendations, owners, due dates, and implementation evidence.",
      "quote": "[Page 13]\n11\nweivrevo\netaroproC\nReports by the As a result, the department engaged the\nAuditor-General Social Research Centre and Mettlesome\nto undertake a functional update of\nthe Guidelines for the Classification of\nThere were no reports issued by the\nPublications 2005, Guidelines for the\nAuditor-General on the operations of the\nClassification of Films 2012, and Guidelines\nBoards during the reporting period.\nfor the Classification of Computer\nGames 2023.",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "Executives / assurance teams",
      "source": "annual-reports/2024-25.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2024-25.pdf)",
      "implementation": [
        "Pick one high-volume process or document family.",
        "Name an owner and baseline current volume, time, cost, and satisfaction.",
        "Run a 4-8 week pilot with clear before/after metrics.",
        "Publish lessons and decide whether to scale."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Regulatory capture",
        "Over-automation of judgement"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Risk & Assurance",
      "scale": "large",
      "title": "Integrated assurance and lessons-learned system",
      "idea": "Create an assurance system that connects audit findings, risk registers, delivery reviews, and investment decisions.",
      "quote": "[Page 13]\n11\nweivrevo\netaroproC\nReports by the As a result, the department engaged the\nAuditor-General Social Research Centre and Mettlesome\nto undertake a functional update of\nthe Guidelines for the Classification of\nThere were no reports issued by the\nPublications 2005, Guidelines for the\nAuditor-General on the operations of the\nClassification of Films 2012, and Guidelines\nBoards during the reporting period.\nfor the Classification of Computer\nGames 2023.",
      "impact": "Very High",
      "effort": "High",
      "proof": "Evidence-backed",
      "beneficiaries": "Executives / assurance teams",
      "source": "annual-reports/2024-25.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2024-25.pdf)",
      "implementation": [
        "Create a senior responsible owner and cross-functional delivery team.",
        "Map legislation, data, privacy, procurement, cyber, and workforce constraints.",
        "Co-design with users and frontline staff before technology selection.",
        "Stage delivery through pilots, benefits tracking, and public reporting."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Regulatory capture",
        "Over-automation of judgement"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Case Processing",
      "scale": "small",
      "title": "Triage queue for stuck or ageing cases",
      "idea": "Use existing case data to flag ageing, duplicate, incomplete, or high-risk cases for earlier intervention.",
      "quote": "[Page 5]\niii\nTables\nTable 01: Board workload 25\nTable 02: Board workload – comparison 26\nTable 03: Tool decisions deemed to be decisions of the Board – comparison 26\nTable 04: Commercial (single issue) publications decisions by classification 27\nTable 05: Commercial publications applications Refused Classification (RC) by reason 27\nTable 06: Decisions on commercial films classified for public exhibition 28\nTable 07: Decisions on commercial films classified for sale/hire 29\nTable 08: Commercial computer games decisions by classification 29\nTable 09: Commercial computer game applications Refused Classification (RC) by reason 30\nTable 10: Advertising assessments for films 30\nTable 11: Advertising assessments for computer games 30\nTable 12: IARC tool decisions by classification 32\nTable 13: Netflix tool decisions by classification 32\nTable 14: Enforcement application decisions by agency 33",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "Applicants / case officers",
      "source": "annual-reports/2020-21.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2021.pdf)",
      "implementation": [
        "Pick one high-volume process or document family.",
        "Name an owner and baseline current volume, time, cost, and satisfaction.",
        "Run a 4-8 week pilot with clear before/after metrics.",
        "Publish lessons and decide whether to scale."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Case Processing",
      "scale": "large",
      "title": "End-to-end case processing redesign",
      "idea": "Redesign the case pathway around risk-based triage, reusable evidence, and automated eligibility checks.",
      "quote": "[Page 5]\niii\nTables\nTable 01: Board workload 25\nTable 02: Board workload – comparison 26\nTable 03: Tool decisions deemed to be decisions of the Board – comparison 26\nTable 04: Commercial (single issue) publications decisions by classification 27\nTable 05: Commercial publications applications Refused Classification (RC) by reason 27\nTable 06: Decisions on commercial films classified for public exhibition 28\nTable 07: Decisions on commercial films classified for sale/hire 29\nTable 08: Commercial computer games decisions by classification 29\nTable 09: Commercial computer game applications Refused Classification (RC) by reason 30\nTable 10: Advertising assessments for films 30\nTable 11: Advertising assessments for computer games 30\nTable 12: IARC tool decisions by classification 32\nTable 13: Netflix tool decisions by classification 32\nTable 14: Enforcement application decisions by agency 33",
      "impact": "Very High",
      "effort": "High",
      "proof": "Evidence-backed",
      "beneficiaries": "Applicants / case officers",
      "source": "annual-reports/2020-21.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2021.pdf)",
      "implementation": [
        "Create a senior responsible owner and cross-functional delivery team.",
        "Map legislation, data, privacy, procurement, cyber, and workforce constraints.",
        "Co-design with users and frontline staff before technology selection.",
        "Stage delivery through pilots, benefits tracking, and public reporting."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Data & Performance",
      "scale": "small",
      "title": "KPI evidence register with named owners",
      "idea": "Create a simple register mapping each KPI to source data, owner, frequency, target, and last result.",
      "quote": "Computer Games) Amendment (Industry\nSelf-Classification and Other Measures) In mid-2024, public and key stakeholder\nAmendment Act 2024 (Amendment Act) consultation was undertaken in three\ncommenced on 14 March 2024, amending key areas:\nthe Classification Act to:\nÎ clarifying the scope and purpose of the\nÎ expand options for industry to self- Scheme, including the types of content\nclassify content, including films and that should be subject to classification\ncomputer games, using either in-house Î ensuring the Guidelines continue to be\nor third-party classifiers who have aligned with, and responsive to, evolving\nbeen trained and accredited by the community standards, expectations and\nAustralian Government evidence\nÎ extend the Board’s powers Î establishing fit-for-purpose governance\nto quality assure industry and regulatory arrangements",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "Executives / Parliament / public",
      "source": "annual-reports/2023-24.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2023-24.pdf)",
      "implementation": [
        "Pick one high-volume process or document family.",
        "Name an owner and baseline current volume, time, cost, and satisfaction.",
        "Run a 4-8 week pilot with clear before/after metrics.",
        "Publish lessons and decide whether to scale."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Data & Performance",
      "scale": "large",
      "title": "Outcome dashboard linking budget, delivery, and public impact",
      "idea": "Build a public-facing outcome dashboard showing spend, outputs, outcomes, and delivery confidence.",
      "quote": "Computer Games) Amendment (Industry\nSelf-Classification and Other Measures) In mid-2024, public and key stakeholder\nAmendment Act 2024 (Amendment Act) consultation was undertaken in three\ncommenced on 14 March 2024, amending key areas:\nthe Classification Act to:\nÎ clarifying the scope and purpose of the\nÎ expand options for industry to self- Scheme, including the types of content\nclassify content, including films and that should be subject to classification\ncomputer games, using either in-house Î ensuring the Guidelines continue to be\nor third-party classifiers who have aligned with, and responsive to, evolving\nbeen trained and accredited by the community standards, expectations and\nAustralian Government evidence\nÎ extend the Board’s powers Î establishing fit-for-purpose governance\nto quality assure industry and regulatory arrangements",
      "impact": "Very High",
      "effort": "High",
      "proof": "Evidence-backed",
      "beneficiaries": "Executives / Parliament / public",
      "source": "annual-reports/2023-24.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2023-24.pdf)",
      "implementation": [
        "Create a senior responsible owner and cross-functional delivery team.",
        "Map legislation, data, privacy, procurement, cyber, and workforce constraints.",
        "Co-design with users and frontline staff before technology selection.",
        "Stage delivery through pilots, benefits tracking, and public reporting."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Staff Productivity",
      "scale": "small",
      "title": "Reusable briefing and summary assistant for internal documents",
      "idea": "Create controlled templates for summarising reports, submissions, minutes, and ministerial briefs.",
      "quote": "The conditions are prescribed\nthe computer game to departmental staff in the Classification (Advertising of\nwho have received training from the Board Unclassified Films and Computer Games\nunder section 59(2) of the Act.",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "APS staff / executives",
      "source": "annual-reports/2021-22.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2022.pdf)",
      "implementation": [
        "Pick one high-volume process or document family.",
        "Name an owner and baseline current volume, time, cost, and satisfaction.",
        "Run a 4-8 week pilot with clear before/after metrics.",
        "Publish lessons and decide whether to scale."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Sensitive information leakage",
        "Inconsistent quality of generated drafts"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Staff Productivity",
      "scale": "large",
      "title": "Department-wide knowledge and briefing platform",
      "idea": "Build a secure knowledge platform that lets staff search, summarise, and cite approved departmental material.",
      "quote": "The conditions are prescribed\nthe computer game to departmental staff in the Classification (Advertising of\nwho have received training from the Board Unclassified Films and Computer Games\nunder section 59(2) of the Act.",
      "impact": "Very High",
      "effort": "High",
      "proof": "Evidence-backed",
      "beneficiaries": "APS staff / executives",
      "source": "annual-reports/2021-22.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-annual-report-2022.pdf)",
      "implementation": [
        "Create a senior responsible owner and cross-functional delivery team.",
        "Map legislation, data, privacy, procurement, cyber, and workforce constraints.",
        "Co-design with users and frontline staff before technology selection.",
        "Stage delivery through pilots, benefits tracking, and public reporting."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Sensitive information leakage",
        "Inconsistent quality of generated drafts"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Citizen Participation",
      "scale": "small",
      "title": "Consultation feedback summaries with response tracking",
      "idea": "Summarise consultation submissions by theme and publish what changed in response.",
      "quote": "Computer Games) Amendment (Industry\nSelf-Classification and Other Measures) In mid-2024, public and key stakeholder\nAmendment Act 2024 (Amendment Act) consultation was undertaken in three\ncommenced on 14 March 2024, amending key areas:\nthe Classification Act to:\nÎ clarifying the scope and purpose of the\nÎ expand options for industry to self- Scheme, including the types of content\nclassify content, including films and that should be subject to classification\ncomputer games, using either in-house Î ensuring the Guidelines continue to be\nor third-party classifiers who have aligned with, and responsive to, evolving\nbeen trained and accredited by the community standards, expectations and\nAustralian Government evidence\nÎ extend the Board’s powers Î establishing fit-for-purpose governance\nto quality assure industry and regulatory arrangements",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "Citizens / stakeholders / policy teams",
      "source": "annual-reports/2023-24.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2023-24.pdf)",
      "implementation": [
        "Pick one high-volume process or document family.",
        "Name an owner and baseline current volume, time, cost, and satisfaction.",
        "Run a 4-8 week pilot with clear before/after metrics.",
        "Publish lessons and decide whether to scale."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Digital exclusion",
        "Low public trust if feedback is not acted on"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Citizen Participation",
      "scale": "large",
      "title": "Always-on policy participation platform",
      "idea": "Create a standing participation platform where citizens and stakeholders can propose, vote, and track ideas.",
      "quote": "Computer Games) Amendment (Industry\nSelf-Classification and Other Measures) In mid-2024, public and key stakeholder\nAmendment Act 2024 (Amendment Act) consultation was undertaken in three\ncommenced on 14 March 2024, amending key areas:\nthe Classification Act to:\nÎ clarifying the scope and purpose of the\nÎ expand options for industry to self- Scheme, including the types of content\nclassify content, including films and that should be subject to classification\ncomputer games, using either in-house Î ensuring the Guidelines continue to be\nor third-party classifiers who have aligned with, and responsive to, evolving\nbeen trained and accredited by the community standards, expectations and\nAustralian Government evidence\nÎ extend the Board’s powers Î establishing fit-for-purpose governance\nto quality assure industry and regulatory arrangements",
      "impact": "Very High",
      "effort": "High",
      "proof": "Evidence-backed",
      "beneficiaries": "Citizens / stakeholders / policy teams",
      "source": "annual-reports/2023-24.pdf (https://www.classification.gov.au/sites/default/files/documents/classification-board-and-classification-review-board-annual-reports-2023-24.pdf)",
      "implementation": [
        "Create a senior responsible owner and cross-functional delivery team.",
        "Map legislation, data, privacy, procurement, cyber, and workforce constraints.",
        "Co-design with users and frontline staff before technology selection.",
        "Stage delivery through pilots, benefits tracking, and public reporting."
      ],
      "risks": [
        "Privacy and data quality",
        "Change fatigue",
        "Unclear accountability",
        "Digital exclusion",
        "Low public trust if feedback is not acted on"
      ]
    },
    {
      "entity_id": "B-000621",
      "entity_name": "Classification Board",
      "folder_name": "Classification-Board",
      "category": "Regulation & Policy",
      "scale": "small",
      "title": "Regulatory burden scan for forms, guidance, and reporting",
      "idea": "Identify the top 10 highest-friction reporting obligations and simplify guidance, forms, or evidence requirements.",
      "quote": "There are separate guidelines\nfor the classification of films, computer games, and publications which\nmay be viewed online at www.legislation.gov.au\nIndustry assessors Persons authorised by the Director to make recommendations to the\nClassification Board on the classification and consumer advice for the ACA\nScheme, the ATSA Scheme, the AACG Scheme and the Advertising Scheme\nNational Classification Scheme A co-operative Commonwealth, state and territory regulatory scheme\n(the Scheme) for classification of films, computer games and certain publications\nNational Classification Code (the A code that sets out how films, computer games and certain\nCode) publications are to be classified\nProhibited Exports Regulations Customs (Prohibited Exports) Regulations 1958 (Cth); regulation 3\nrelates to the exportation of “objectionable goods” (including computer",
      "impact": "High",
      "effort": "Low",
      "proof": "Evidence-backed",
      "beneficiaries": "Regulated entities / policy teams",
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